
WARNING: THIS GAME IS ACTUALLY DIFFERENT! This game features a very deep, truly physics based combat system. "Those who would enter the underworld shall not only forfeit their lives. Exanima's exceptional attention to detail and realistic simulation of all things aim to provide a deeply immersive and dynamic gameplay experience.įeatures include a deep skill based combat system, complex and smart AI, fully interactive environments, an advanced damage model with accurate collisions and locational protection, roguelike elements and an arena mode to hone your combat skills. We will not only rapidly respond to bug reports but discuss ideas, take onboard constructive criticism, incorporate well thought out suggestions and prioritise our goals based on their input.”Įxplore, fight, survive and unravel mysteries in this unique and unforgiving 3D isometric RPG set in an original dark, low fantasy world. This is set to continue, both on our forums and here where we will actively engage the Steam Community. “Exanima is part of a crowd funded project and as such community feedback has already played a significant role in its development. How are you planning on involving the Community in your development process? We will never charge for DLC or introduce any kind of RMT.” The release price may increase to reflect a more substantial and complete product. “The Early Access price is set at a point we think is fair for the game as it is now and respresents great value if you consider the features, content and polish that we intend to add. Will the game be priced differently during and after Early Access? While we have much more work ahead of us it already offers a complete and enjoyable experience.” It is absolutely playable, stable and highly optimised. Exanima has already gone through alpha and beta stages with hundreds of testers and our focus has been on quality.

“After a successful Kickstarter campaign we have been developing the core game with the support and feedback of an amazing, passionate community. What is the current state of the Early Access version? Exanima itself is a prelude to our even larger open world game Sui Generis, most features will make an appearance in both games bringing the scope of Exanima far beyond what it may appear to be now.” “While Exanima already feels like a complete game there are many defining features yet to be added and the current content represents an introductory stage to a larger, more open and varied setting.

#Exanima map 1 puzzles full version
How is the full version planned to differ from the Early Access version? These include feedback from a wider community and, ultimately, Exanima's success which will determine our budget going forward.” “Around six to nine months, give or take three months! Honestly, we can't provide an exact timeframe as there are many factors involved, some of which are beyond our control. We are doing this thanks to crowd-funding and having reached the point where we have a playable and polished game, Early Access seems like a natural evolution and ideal platform.”Īpproximately how long will this game be in Early Access? We are a passionate independent developer who works closely with the community to deliver the best game we can without compromising our own vision. Therefore, it is pretty much filled with spoilers, since any and all secrets, items, chests, trap-esque/special enemies, exits, even the items themselves are booked into that map to the best of my abilities.“Exanima is an important first step in our ambitious quest to create a new kind of RPG. "I decided to map down of exanimas dungeon, up from the walls right down to the items inside that place. Lilac/Light Purple: Switches, buttons, etc.ĭo what you wish with this map if you want I can also bring out a version without the markings. Yellow: Keys, either lying on the ground, in chests or on enemies, depending on whats nearby.

Also shows secret doors if there are any. Green: Containers in general, may be empty, may be full, I dunno.ĭark Red/Dark purple: Doors (Purple means locked). Orange: One specific type of trap involving fire.īlue: Notable items lying around the room. Red: Enemies that are almost guaranteed to be in that room/place. So keep that in mind when looking at this map. Of course, I can guarantee that I have missed one thing here and there, be it a container or a good item. This is a pragmatic map, for others to make up the best route to the places they wish to go to in the case they dont care about exploring or have already taken a look at everything. Therefore, it is pretty much filled with spoilers, since any and all secrets, items, chests, trap-esque/special enemies, exits, even the items themselves are booked into that map to the best of my abilities. I decided to map down of exanimas dungeon, up from the walls right down to the items inside that place.
